3D digital heritage content creation services for museums, universities, artists and researchers 

Welcome to ThinkSee3D! ThinkSee3D are a small band of artists, technicians and associates who provide digital heritage 3D content for museums, galleries, university researchers, scientists, artist, educators, VR content producers and TV programmes.  We are based just outside the historic university city of Oxford in the UK. Our clients include the British Museum, National Museums Scotland, the V&A, the NHM, Science Museum, Oxford and Cambridge University Museums and many other institutions in the UK and internationally. Our services include:

PROFESSIONAL 3D SCANNING - Our unique photogrammetry process, created by ThinkSee3D over the past 14 years on over 1000 objects, allow us to scan almost anything, from small to large artefacts and natural history specimens to treasured collections, ancient and modern sculptures, ancient reptile skeletons, historic buildings, and even whole landscapes. We have built a reputation as one of the leading heritage 3D scanning service in the UK and are recommended by 3 of the UK’s largest museums.

3D PHYSICAL REPLICA PRODUCTION - We create realistic, high-quality replicas and educational items from digital 3D data using 3D printing, CNC machining, and traditional finishing techniques. Our products are suitable for both permanent and temporary exhibits, tactile experiences, proxy object repatriation, research, and educational demos. We prefer museum-friendly materials and avoid plastic when possible, often using original materials like silver, bronze, and stone when appropriate.

DIGITAL 3D ASSET PRODUCTION - High accuracy, full colour, texture mapped and optimised 3D digital models suitable for a wide range of applications and platforms from either 3D scans or modelled from scratch. Digital object models are useful assets in their own right as a true record of a 3D object or place. They can also be shared online.

LOST 3D ENVIRONMENTS AND ARCHITECTURE VISUALISATIONS - creating believable 3D visualisations of environments and places from the past that can include scanned objects, architecture, landscapes, creatures and even digital people. Lost places can be recreated either through photographs or reconstructed from published data. These environments are designed to be viewed at real world scale in VR. We’ve made several of these environments for research projects including reconstructing 3 lost Italian places for the REPLACE project.

3D ANIMATION - animated 3D assets for interactive experiences and educational films. Examples include a 23 minute animated 3D educational film for the charity IPCRG describing the operation of the lungs and a video deconstructing an Egyptian Coffin for Cambridge University.

3D RESEARCH AND CONSULTANCY - founder of ThinkSee3D, Steven Dey, with experience in over 300 3D projects, is a regular contributor to papers and conferences on digital 3D in heritage, palaeontology, archaeology and ecology.

A scanning expedition to the Falkland Islands

Animation produced by ThinkSee3D created for the charity IPCRG which shows how the lungs function in 3D and then explains conditions of the lungs.

A reconstruction of an ancient Egyptian coffin from CT scan to animation